The Evolution of Bishop 7: The Final, Posable Model

It may have taken us only a couple of posts (part 1, part 2) to make it to the final sculpt of Bishop 7, but in reality this was a process that spanned the better part of four months. The final model, you see, would have to come with fully working joints in order to be posable and thus able to provide us with the stop-motion frames we would need for its in-game animation. In less than two months and after three phases though, Bishop 7 was ready to be photographed; well, after a few more minor improvements.

Phase 1 – the first stages of construction:


Phase 2 – adding details and “wings”:


Phase 3 – colouring and (almost) reaching the final model: